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 <title>CES: Are 3-D glasses moving beyond the gimmick stage? Nah</title>
 <link>http://www.thestandard.com/news/2009/01/13/ces-are-3-d-glasses-moving-beyond-gimmick-stage-nah</link>
 <description>&lt;p&gt;&lt;!--paging_filter--&gt;
&lt;p&gt;&lt;a href=&quot;http://venturebeat.com/wp-content/uploads/2009/01/3dglassesces.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img class=&quot;alignleft alignnone size-full wp-image-102639&quot; title=&quot;3dglassesces&quot; src=&quot;http://venturebeat.com/wp-content/uploads/2009/01/3dglassesces.jpg&quot; alt=&quot;&quot; width=&quot;424&quot; height=&quot;325&quot; /&gt;&lt;/a&gt;Before my trip to the &lt;a href=&quot;http://www.cesweb.org&quot; rel=&quot;nofollow&quot;&gt;Consumer Electronics Show&lt;/a&gt; in Las Vegas last week, &lt;a href=&quot;http://venturebeat.com/2008/12/29/ces-preview-what-to-expect-at-the-big-not-so-gloomy-tech-trade-show/&quot; rel=&quot;nofollow&quot;&gt;I predicted that TV and computer makers would be hawking 3-D&lt;/a&gt; options in order to differentiate themselves. Hollywood&amp;#8217;s been trying to use 3-D glasses in theaters in an effort to make an experience not available at home, and I expected TV makers would probably be playing catch-up. And I was right. I saw LG, Samsung, Sony, Nvidia, Viewsonic, iZ3D and others pushing 3-D TVs and monitors at the show.&lt;/p&gt;
&lt;p&gt;Paul Liao, chief technology officer at Panasonic North America, says he expects to see 29 3-D movies released in 2010 (coincidentally, that&amp;#8217;s the same number released at the peak of 3-D back in 1953). So Panasonic is working with movie studios and other consumer electronics companies to create 3-D standards. The idea is to make 3-D good enough to keep audiences reaching for the glasses. Film maker James Cameron, who is working on the sci-fi film Avatar, is one of those hoping to take 3-D past the gimmick stage to something more permanent.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://venturebeat.com/wp-content/uploads/2009/01/3dglasses5121.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img class=&quot;alignleft alignnone size-full wp-image-102640&quot; title=&quot;3dglasses5121&quot; src=&quot;http://venturebeat.com/wp-content/uploads/2009/01/3dglasses5121.jpg&quot; alt=&quot;&quot; width=&quot;426&quot; height=&quot;340&quot; /&gt;&lt;/a&gt;With Hollywood&amp;#8217;s talent focused on making 3-D more enthralling than it was 50 years ago, it&amp;#8217;s possible movie makers will find new uses for 3-D that will keep the fad from dying out like it did before.&lt;/p&gt;
&lt;p&gt;During his CES keynote, Howard Stringer, chief executive of Sony brought Dreamworks animation chief Jeffrey Katzenberg on stage to make a case for 3-D. Katzenberg showed us a scene from Monsters vs. Aliens, an upcoming animated film. On the big screen, the 3-D was pretty impressive. He also gave us an example of what 3-D could do for TV: In a football game, a camera could follow the view of a running back looking for holes. Viewers would be able to see the same openings in the defense that the running back does. Stringer described Katzenberg as &amp;#8220;John the Baptist of 3-D.&amp;#8221; And Katzenberg really did turn on the hype machine, saying that the move to 3-D would be as big as the move from black-and-white to color. Yeesh. Why can&amp;#8217;t they just be honest and say, &amp;#8220;Please save movie theaters from flat-panel TVs&amp;#8221;? (Scene from upcoming Pixar movie below).&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://venturebeat.com/wp-content/uploads/2009/01/pixar.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img class=&quot;alignleft alignnone size-full wp-image-102641&quot; title=&quot;pixar&quot; src=&quot;http://venturebeat.com/wp-content/uploads/2009/01/pixar.jpg&quot; alt=&quot;&quot; width=&quot;427&quot; height=&quot;324&quot; /&gt;&lt;/a&gt;At Nvidia&amp;#8217;s booth, I saw how you can adjust the depth of the 3-D so that it doesn&amp;#8217;t strain your eyes. This way, users can adapt 3-D to their own tastes more easily than in the past. Nvidia works on Viewsonic  or Samsung LCD monitors (with 120 Hertz support, meaning the images flash on screen 120 times a second). It splits that signal and shoots 60 frames per second to each eye to create a stereoscopic effect. It also works with Mitsubishi rear-projection DLP TVs and the DepthQ HD 3D Projector by Lightspeed Design. The Nvidia 3D Vision requires a compatible Nvidia graphics card and a pair of $199 active glasses. An infrared emitter in a small box attached to the top of the TV or monitor sends the 3-D data to the glasses.&lt;/p&gt;
&lt;p&gt;It&amp;#8217;s all very elaborate, and the Nvidia solution is available now. But I&amp;#8217;m still skeptical. The glasses are still inconvenient to wear, especially if you&amp;#8217;re putting them over your own. There&amp;#8217;s a wide range in the quality of 3-D movies and 3-D hardware. A lot of people don&amp;#8217;t have balanced vision between their eyes; usually, one eye is stronger. That means everyone sees 3-D images differently, but the glasses are not that customizable, even with the Nvidia solution. As promising as it all seems, it&amp;#8217;s just as likely that a lot of vendors are pouring money into a black hole here.&lt;/p&gt;
&lt;p&gt;Nvidia was also showing off a 3-D version of the video game Guitar Hero in its booth (photo at top). It looked good, but it didn&amp;#8217;t play any better than the game without glasses. The fun of that game, where you play faux instruments and try to keep the beat of a song on the TV, is fundamentally social. The only way for a party of people to enjoy the game is for everyone to wear 3-D glasses. At $199 each, that just doesn&amp;#8217;t fly.&lt;/p&gt;
&lt;p&gt;If you use the cheap glasses from the theater on your specially made flat panel at home, the 3-D experience either isn&amp;#8217;t as good or simply won&amp;#8217;t work. The 3-D sales pitch reminds me of those people who say you should watch a bad movie to the end because it will get better. For more than 50 years, this has been a bad movie, and I&amp;#8217;m not convinced it&amp;#8217;s going to get better now.&lt;/p&gt;
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 <pubDate>Tue, 13 Jan 2009 10:49:39 -0800</pubDate>
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