<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://www.thestandard.com" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title></title>
 <link>http://www.thestandard.com/node/122999/comments</link>
 <description>comments feed.</description>
 <language>en</language>
<item>
 <title>Virtual worlds patent battle brewing?</title>
 <link>http://www.thestandard.com/news/2008/12/12/bloggers-react-virtual-worlds-patent-move</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;!--paging_filter--&gt;
&lt;p&gt;&lt;!--paging_filter--&gt;&lt;/p&gt;
&lt;p&gt;A controversy is brewing over patent licensing plans by &lt;a href=&quot;http://www.worlds.com&quot;&gt;Worlds.com&lt;/a&gt;. The &lt;a href=&quot;http://www.generalpatent.com&quot;&gt;General Patent Corporation&lt;/a&gt;, which handles Worlds.com&#039;s patent licensing and enforcement, announced Thursday it had retained the law office of &lt;a href=&quot;http://www.ldlkm.com/pa_litigation.asp&quot;&gt;Lerner David Littenberg Krumholz &amp;amp; Mentlik&lt;/a&gt; for its client. No litigation plans were announced, but Virtual Worlds News &lt;a href=&quot;http://www.virtualworldsnews.com/2008/12/worldscom-hires-ip-firm-for-licensing-to-begin-contacting-virtual-world-companies-shortly.html&quot;&gt;reported&lt;/a&gt; that GPC would be contacting other companies regarding &amp;quot;licensing opportunities&amp;quot; for its patents. &lt;/p&gt;
&lt;p&gt;According to a General Patent press release, Worlds.com owns two patents that &amp;quot;relate to computer architecture for a three-dimensional graphical multi-user interactive virtual world system.&amp;quot; That could include &amp;quot;products from Second Life to World of Warcraft,&amp;quot; says &lt;a href=&quot;http://www.virtualworldsnews.com/2008/12/worldscom-hires-ip-firm-for-licensing-to-begin-contacting-virtual-world-companies-shortly.html&quot;&gt;an unsigned post&lt;/a&gt; on the &lt;a href=&quot;http://www.virtualworldsnews.com/&quot;&gt;Virtual World News&lt;/a&gt; blog.&lt;/p&gt;
&lt;p&gt;Sean Kane, who writes the Virtual Law blog at &lt;a href=&quot;http://www.virtualjudgment.com/&quot;&gt;Virtual Judgment&lt;/a&gt;, described the announcement in &lt;a href=&quot;http://www.virtualjudgment.com/index.php?option=com_mojo&amp;amp;Itemid=26&amp;amp;p=20&quot;&gt;a post&lt;/a&gt; yesterday as &amp;quot;arguably a very thinly veiled notice to the virtual world industry that infringement suits are forthcoming for those companies who do not enter into a licensing deal.&amp;quot; He added that &amp;quot;the potential impact of this announcement will definitely be worth watching for.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Image: There.com&lt;/i&gt; &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.worlds.com&quot;&gt;&lt;/a&gt;&lt;/p&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/12/12/bloggers-react-virtual-worlds-patent-move#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/3021">patents</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5668">Standards &amp;amp; Legal</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2948">video games</category>
 <category domain="http://www.thestandard.com/taxonomy/term/3357">Virtual Worlds</category>
 <pubDate>Fri, 12 Dec 2008 14:28:07 -0800</pubDate>
 <dc:creator>Lincoln Spector</dc:creator>
 <guid isPermaLink="false">122999 at http://www.thestandard.com</guid>
</item>
</channel>
</rss>
