<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://www.thestandard.com" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title></title>
 <link>http://www.thestandard.com/node/122365/comments</link>
 <description>comments feed.</description>
 <language>en</language>
<item>
 <title>US Army develops video game to curb suicide rates</title>
 <link>http://www.thestandard.com/news/2008/12/01/army-suicide-rates-video-games</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;!--paging_filter--&gt;
&lt;p&gt;&lt;!--paging_filter--&gt; &lt;/p&gt;
&lt;p&gt;The Army wants to curb rising suicide rates using an unlikely tool: video games.&lt;/p&gt;
&lt;p&gt;The game, which plays like an interactive movie, is called &amp;quot;&lt;a href=&quot;http://willinteractive.com/demos/beyond-the-front/&quot;&gt;Beyond the Front&lt;/a&gt;,&amp;quot; and lets players make decisions for the game&#039;s main character, a soldier. &lt;/p&gt;
&lt;p&gt;In one situation the soldier has to help a fellow soldier considering suicide. In another, a soldier who is having a difficult time must decide whether or not to confide in family and friends.&lt;/p&gt;
&lt;p&gt;The game is designed with the hope that soldiers who play it will make better choices in real life concerning depression and thoughts of suicide.&lt;/p&gt;
&lt;p&gt;&amp;quot;One suicide is too many,&amp;quot; said Col. Thomas Languirand, chief of Command Policies and Programs Division for the Army to the &lt;i&gt;&lt;a href=&quot;http://www.csmonitor.com/2008/1126/p02s01-usmi.html&quot;&gt;The Christian Science Monitor&lt;/a&gt;&lt;/i&gt;.&lt;/p&gt;
&lt;p&gt;The Army plans to distribute thousands of copies of the game to soldiers. It is part of an anti-suicide program costing the service nearly $1 million.&lt;/p&gt;
&lt;p&gt; Army suicides went up from 79 in 2003 to 115 last year, &lt;i&gt;The Monitor &lt;/i&gt;reported. Two-thirds of the suicides were committed by soldiers who were deployed or had been deployed. &lt;/p&gt;
&lt;p&gt;The Army already uses &amp;quot;DARWARS Ambush,&amp;quot; a training game for soldiers and &amp;quot;America&#039;s Army,&amp;quot; a publicly released video game, to help with recruitment.&lt;/p&gt;
&lt;p&gt; Last week, the Army also announced it would invest &lt;a href=&quot;http://www.stripes.com/article.asp?section=104&amp;amp;article=59009&quot;&gt;$50 million&lt;/a&gt; over the next five years in more video games to train and prepare soldiers for combat.&lt;/p&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/12/01/army-suicide-rates-video-games#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/2696">Army</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5667">Software &amp;amp; Web</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2948">video games</category>
 <pubDate>Tue, 02 Dec 2008 02:45:46 -0500</pubDate>
 <dc:creator>Sindya Bhanoo</dc:creator>
 <guid isPermaLink="false">122365 at http://www.thestandard.com</guid>
</item>
</channel>
</rss>
