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 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
</item>
<item>
 <title>Did we just watch E3 gasp its last breath?</title>
 <link>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath</link>
 <description>&lt;!--paging_filter--&gt;&lt;p&gt;&lt;img src=&quot;/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; ilo-full-src=&quot;http://thestandard.com/sites/thestandard.com/files/u4993/E3_logo-1.jpg&quot; alt=&quot;E3 logo image&quot; align=&quot;left&quot; border=&quot;0&quot; height=&quot;144&quot; hspace=&quot;10&quot; vspace=&quot;10&quot; width=&quot;200&quot; /&gt;The run up to this year&#039;s E3 video game conference was rife with controversy. There were &lt;a href=&quot;http://www.theindustrystandard.com/news/2008/06/24/crave-leaves-esa-somethings-brewing-no-ones-talking&quot;&gt;companies leaving the ESA&lt;/a&gt; in droves, as well as companies &lt;a href=&quot;/news/2008/07/08/other-shoe-drops-companies-setting-outside-e3&quot;&gt;setting up shop outside the venue&lt;/a&gt; to take advantage of the press without spending the money for a booth. Add in the reduction in size and the attendee limitation to press and corporate reps over the past two years and rumors about the ultimate demise of E3 start swirling.&lt;/p&gt;
&lt;p&gt;There were no huge game announcements, and Microsoft didn&#039;t even bother having Bungie show up to talk about the next Halo release, claiming that the company wanted to &amp;quot;shorten the presentation.&amp;quot; &lt;a href=&quot;http://news.cnet.com/8301-17938_105-9994501-1.html?part=rss&amp;amp;subj=Crave&quot;&gt;Crave points out that there are no solid plans&lt;/a&gt; announced for next year&#039;s show, and three studio execs (EA CEO John Riccitello, Ubisoft president Laurent Detoc, and Sega of America&#039;s president Simon Jeffery) all expressed displeasure when &lt;a href=&quot;http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/07/18/BUR811R133.DTL&amp;amp;feed=rss.technology&quot;&gt;talking to the &lt;i&gt;San Francisco Chronicle&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;With so many studios leaving the ESA and retailers skipping the show, there isn&#039;t much left to the show. Without the gamers, the show seems like a big press conference, and based on the announcements this week, the emphasis is on the consoles and not the games. &lt;/p&gt;
&lt;p&gt;As the consoles add features that leave them looking more and more identical, the games will go back to being the driving force in the industry, and they&#039;ll need a venue for launches. Will it still be E3?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;More news, commentary, and predictions from &lt;i&gt;The Industry Standard&lt;/i&gt;:&lt;/b&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/20/dean-s-top-ten-video-games-e3&quot;&gt;Dean&#039;s top ten video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Analysis: &lt;b&gt;&lt;a href=&quot;/news/2008/07/18/top-10-sleeper-video-games-e3&quot;&gt;The top 10 sleeper video games of E3&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;li&gt;Special Feature: &lt;b&gt;&lt;a href=&quot;/news/2008/05/29/where-are-they-now&quot;&gt;Where are they now? &lt;i&gt;The Industry Standard&lt;/i&gt; tracks down 10 dot-coms from the Web bubble of the late 1990s&lt;/a&gt;&lt;/b&gt;&lt;/li&gt;
&lt;/ul&gt;
</description>
 <comments>http://www.thestandard.com/news/2008/07/18/did-we-just-watch-e3-gasp-its-last-breath#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5908">co:ESA</category>
 <category domain="http://www.thestandard.com/taxonomy/term/4261">E3</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2663">gaming</category>
 <category domain="http://www.thestandard.com/taxonomy/term/5663">Lifestyle</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2514">The Industry Standard</category>
 <pubDate>Fri, 18 Jul 2008 18:56:08 -0700</pubDate>
 <dc:creator>Cyndy Aleo-Carreira</dc:creator>
 <guid isPermaLink="false">110070 at http://www.thestandard.com</guid>
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