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 <title>Realtime Worlds raises $50 million for online games</title>
 <link>http://www.thestandard.com/news/2008/03/28/realtime-worlds-raises-50-million-online-games</link>
 <description>&lt;p&gt;&lt;!--paging_filter--&gt;Finally, I get to write about a traditional console game developer raising venture capital. Scottish game company Realtime Worlds has raised $50 million in a third round, according to TechCrunch. The...&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.thestandard.com/news/2008/03/28/realtime-worlds-raises-50-million-online-games&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.thestandard.com/news/2008/03/28/realtime-worlds-raises-50-million-online-games#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/702">Business and Technology</category>
 <category domain="http://www.thestandard.com/taxonomy/term/3875">co: realtime worlds</category>
 <category domain="http://www.thestandard.com/taxonomy/term/3124">DigitalMedia</category>
 <category domain="http://www.thestandard.com/taxonomy/term/3876">inv: maverick capital</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2948">video games</category>
 <category domain="http://www.thestandard.com/taxonomy/term/98">Breaking News</category>
 <pubDate>Fri, 28 Mar 2008 17:35:01 -0700</pubDate>
 <dc:creator>Dean Takahashi</dc:creator>
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