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Kevin Lynch on bringing Flash to iPhone, Android and more

Anthony Ha, VentureBeat11.17.2008
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I’m at Adobe’s MAX conference in San Francisco, where chief executive Shantanu Narayen and chief technology officer Kevin Lynch just finished the opening keynote, which was an exhausting sprint through the many new features and uses for Adobe’s Flash, Flex and AIR platforms for building applications.

The biggest news was on the mobile front. Lynch drew the loudest and most sustained cheers when he held up an iPhone, a device whose users have long hoped for Flash support, since many web sites and online videos are powered by Flash. Unfortunately, Lynch didn’t actually have a lot of iPhone-related news; he just repeated that Adobe is working to bring Flash to the iPhone but needs Apple’s final approval.

Lynch also said Adobe is working to create a version of Flash for T-Mobile’s G1, the first phone to use Google’s Android mobile operating system. Since the Android is a more open system, Adobe probably won’t face the same obstacles it has bringing Flash to the iPhone.

This ties into the broader vision that Lynch outlined, where mobile devices are a priority for Adobe. Adobe’s announcement last night that it’s working to optimize Flash and AIR for the mobile devices using ARM-designed chips also reflects those goals.

Beyond mobile, Lynch also announced the release of a number of new products, including Cocomo, an application for collaboration on your desktop; Wave, a way for web sites to send notifications to your desktop; and version 1.5 of AIR, which developers can use to build web applications that also work on your desktop. Presenters demonstrated a number of cool AIR 1.5 applications, including one built by The New York Times.

Here are my notes from the keynote. If they read a bit disjointedly, that’s in part a reflection of the keynote. It felt like Adobe made up for the lack of any big news by jumping to a new topic every five minutes.

9:52am: After Narayen’s intro (which, frankly, I missed because I was late to the conference), Lynch takes the stage to dig into the features in Adobe’s newest offerings, presumably the latest version of Flash Player 10. I wrote about Flash Player 10 when it launched last month.

9:56am: We’ve gone from 66 percent to more than 80 percent of online video being delivered in Flash worldwide.

9:57am: Bud Albers of Disney takes the stage to outline how Disney is using Flash. “Disney has a rich technology heritage,” Albers says. As an example, he discusses Disney’s first animated feature, Snow White and the Seven Dwarfs, and how it incorporated cutting-edge animation techniques.

9:59am: Albers: “We’ve led the way in Flash 10. We’ve led the way in [high-definition video format] H.264.”

10:00am: Disney’s Club Penguin is a Flash-based web environment for kids. Disney uses Flash to aggregate all its online video at Disney.com, including feature-length films made for the web. The Wonderful World of Disney, which I watched as a kid, moved online this summer.

10:04am: Lynch says Major League Baseball has agreed to stream footage on Flash, which means all four major sports leagues are using Flash. This is a nice comeback to the fact that the Beijing Olympics were broadcast using Microsoft’s competing platform Silveright.

10:05am: Now Lynch is discussing AIR, Adobe’s platform for building hybrid web/desktop applications. Adobe is on track to reach 100 million installs of software to build AIR apps within one year of AIR’s launch. Adobe is releasing AIR 1.5 today.

10:08am: Michale Zimbalist, vice president of research and development at The New York Times, is on stage to talk about how The Times is using AIR. If I recall correctly, the Times was one of AIR’s launch partners.

10:09am: Zimbalist shows off the AIR reader for The Times’ International Herald Tribune, which is built on AIR 1.5. The application looks almost identical to The Times’ web site, but you don’t have to be connected to the Internet


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