« Back to the top page
Venture Beat

Q&A with PlayFirst’s John Welch on making game consoles obsolete and making gamers out of everyone

Peter Suciu, VentureBeat09.29.2008
Tags
Comments 0
Like the story? Get Alerts of big news events. Enter your email address

PlayFirst co-found and CEO John Welch has done what many have tried, and few have succeeded. He’s managed to launch a company built around casual gaming and actually build established brands. And while Cooking Dash might not be as instantly recognizable as Mario just yet, the company has just started cookin’.
We sat down to talk to Welch, who co-founded the company in 2004, at the New York Game Conference.


VB: Where do you see the state of online games today?

JW: I think we’re seeing an expansion of the traditional games market. In one way it is the massively multiplayer online way [where thousands of people can play together simultaneiously]. It’s the more social aspect of gaming and yet some of those tend to make people more anti-social in my experience. And on the other end of the spectrum there is the “casualization” of the video game industry. Will Wright said recently that the most important thing happening in video games is the casualization of the core industry. At PlayFirst our perspective is that that’s kind of in the distance. We’re really attacking or going after the ‘gamerification’ of the mass market. If you have the whole gamer industry, that’s a segment, and you’ve got everybody else, which is a bigger segment. So our approach is getting those people to become gamers.

VB: Where do you see the consoles vs. the PC fitting into all this ‘gamerification?’

JW: Interesting topic. We had a big debate on that yesterday. There are folks who think the console model is dead because the PC is going to be more important. “World of Warcraft” drives more revenue at Activision Blizzard. I think [Blizzard Entertainment] just acquired Activision, right? It is an interesting debate and over the last 30 years, or 20 years at least, people have been saying “the PC is more powerful than the console and that you can just plug your PC to the TV if you want to.” I don’t really agree with that logic, but I think the console is going to be over as we knew it previously. They’re expensive to make, there is no real need for them. The historic justification of the console was one-to-one with interactive entertainment in the living room, because video games were the only form of interactive entertainment. Now as you look to personal media, Hollywood media and even TV shows becoming more interactive, oh and video game also, and the increasing compute power, storage and connectivity of this beautiful display on the wall that’s not just a gaming platform, that’s a multimedia platform. So I think we see the console hardcore gamer being more of a niche at that platform.

VB: What is the reason you think consoles might be going out? There is a small opinion that it is in part because the so-called ‘Sony era’ is in many ways over. Would you agree?

JW: I think the biggest proof point in the death of consoles in my thesis is the Wii. The most successful, most difficult to acquire console in this generation is at least a generation old in hardware. The advances are in software and peripherals. Why do you need a box for that? If the real expansion is occurring because of what Nintendo has done, why do we even need a console? The technology could be adapted to run on your average set top box, at least in the next generation of set top boxes. How much would it cost to integrate Wii-like technology into a set top box, if anything even needs to be specialized? What we really need are more standards around the input devices.

VB: So are you saying


Post new comment

The content of this field is kept private and will not be shown publicly.
Respectful debate is welcome, but comments that are defamatory, indecent, abusive, or in violation of any law will be removed.