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 <title>The Industry Standard - Webcarzz raises $4 million to create online car game for boys - Comments</title>
 <link>http://www.thestandard.com/news/2008/08/28/webcarzz-raises-4-million-create-online-car-game-boys</link>
 <description>Comments for &quot;Webcarzz raises $4 million to create online car game for boys&quot;</description>
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 <title>Webcarzz raises $4 million to create online car game for boys</title>
 <link>http://www.thestandard.com/news/2008/08/28/webcarzz-raises-4-million-create-online-car-game-boys</link>
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&lt;p&gt;&lt;a href=&quot;http://venturebeat.com/wp-content/uploads/2008/08/webcarzzlogo_squaretm2.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img class=&quot;alignnone size-full wp-image-97125&quot; title=&quot;webcarzzlogo_squaretm2&quot; src=&quot;http://venturebeat.com/wp-content/uploads/2008/08/webcarzzlogo_squaretm2.jpg&quot; alt=&quot;&quot; width=&quot;200&quot; height=&quot;223&quot; /&gt;&lt;/a&gt;Many of the successful online games for kids &amp;#8212; from Club Penguin to Neopets &amp;#8212; are appealing to girls. But Webcarzz is going after the boys with its new car-themed online video game world.&lt;/p&gt;
&lt;p&gt;The San Francisco company has raised $4 million in a first round of funding from &lt;a class=&quot;fund&quot; href=&quot;http://mbvc.com/&quot; rel=&quot;nofollow&quot;&gt;Meakem Becker Venture Capital &lt;/a&gt;to create a Flash-based online game with 3-D graphics. The company has five employees and is jointly developing the game &amp;#8212; dubbed a massively multiplayer online world, where thousands of players can congregate at the same time &amp;#8212; along with development house&lt;a href=&quot;http://venturebeat.com/www.mcsgames.com&quot; rel=&quot;nofollow&quot;&gt; MCS Games&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Chris Bergstresser, chief executive of Webcarzz, said that the company has figured out a way to make a graphically appealing game in Flash, which typically isn&amp;#8217;t used for high-end graphics. He said the company isn&amp;#8217;t describing the game for a few more weeks. It is expected to be available as a beta in the fourth quarter.&lt;/p&gt;
&lt;p&gt;Bergstresser said that broadband proliferation is so deep now that online games can be much more successful compared to traditional games sold in stores. While the company faces a ton of competition in Flash-based MMOs, such as Gaia Online&amp;#8217;s new MMO, Berstresser hopes that focus on fun game play and the market for boys will help the company set itself apart. Berstresser, a game veteran who worked at Atari and Konami, started the company in 2007.&lt;/p&gt;
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 <comments>http://www.thestandard.com/news/2008/08/28/webcarzz-raises-4-million-create-online-car-game-boys#comments</comments>
 <category domain="http://www.thestandard.com/taxonomy/term/5661">Business &amp;amp; Finance</category>
 <category domain="http://www.thestandard.com/taxonomy/term/702">Business and Technology</category>
 <category domain="http://www.thestandard.com/taxonomy/term/7637">co:webcarrz</category>
 <category domain="http://www.thestandard.com/taxonomy/term/2948">video games</category>
 <category domain="http://www.thestandard.com/taxonomy/term/98">Breaking News</category>
 <pubDate>Thu, 28 Aug 2008 17:27:02 -0700</pubDate>
 <dc:creator>Venture Beat</dc:creator>
 <guid isPermaLink="false">112331 at http://www.thestandard.com</guid>
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