The Pippin was not developed by Apple, but by Bandai, which was a Mac OS licensee. Blaming the Pippin on Apple is like blaming the failure of the WinCE-based Gametrack on Microsoft.
Apple didn't sell the Pippin or support it. Obviously, Bandai didn't sell much of it either. It was too expensive to compete against the cheap PlayStation with its QVGA graphics, and its computer-quality video output didn't look great on a regular TV, pretty much like every other cheap PC appliance designed to be sold as a web browser unit. It was also not really Mac compatible.
But calling it an Apple product, and suggesting that it tainted games is just inaccurate.
The Pippin was not developed by Apple, but by Bandai, which was a Mac OS licensee. Blaming the Pippin on Apple is like blaming the failure of the WinCE-based Gametrack on Microsoft.
Apple didn't sell the Pippin or support it. Obviously, Bandai didn't sell much of it either. It was too expensive to compete against the cheap PlayStation with its QVGA graphics, and its computer-quality video output didn't look great on a regular TV, pretty much like every other cheap PC appliance designed to be sold as a web browser unit. It was also not really Mac compatible.
But calling it an Apple product, and suggesting that it tainted games is just inaccurate.